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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-06-17 17:38:36 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-06-17 17:38:36 +0000
commit23c5277317de657f8376d1b5f33144948a811a42 (patch)
treede39ce9e4c369e1f42ddf291695d25b1c5c44c55 /crawl-ref/source/dungeon.h
parenta9a5ce7479fc6358f96aadad9654d35f2a573782 (diff)
downloadcrawl-ref-23c5277317de657f8376d1b5f33144948a811a42.tar.gz
crawl-ref-23c5277317de657f8376d1b5f33144948a811a42.zip
[1738010] Stash-tracker now also tracks traps and other dungeon features.
Changed env.grid to dungeon_feature_type. (The special-level builder still stores map characters directly into env.grid and then translates them to features.) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1592 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/dungeon.h')
-rw-r--r--crawl-ref/source/dungeon.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/dungeon.h b/crawl-ref/source/dungeon.h
index 172cea7061..1cd926125b 100644
--- a/crawl-ref/source/dungeon.h
+++ b/crawl-ref/source/dungeon.h
@@ -94,7 +94,7 @@ void define_zombie(int mid, int ztype, int cs, int power);
bool is_wall(int feature);
bool place_specific_trap(unsigned char spec_x, unsigned char spec_y,
- unsigned char spec_type);
+ trap_type spec_type);
void place_spec_shop(int level_number, unsigned char shop_x,
unsigned char shop_y, unsigned char force_s_type,