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author | nlanza <nlanza@c06c8d41-db1a-0410-9941-cceddc491573> | 2006-08-13 02:19:00 +0000 |
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committer | nlanza <nlanza@c06c8d41-db1a-0410-9941-cceddc491573> | 2006-08-13 02:19:00 +0000 |
commit | aa88fdd8c6ad2da5eb5bd933e2d53d56cd8c176f (patch) | |
tree | d0551b96eaebb5b55694579fb8dae4abc7a38407 /crawl-ref/source/dungeon.h | |
parent | 2b32f164e6ca1c4b3d587789f6cf46f46fe02fe8 (diff) | |
download | crawl-ref-aa88fdd8c6ad2da5eb5bd933e2d53d56cd8c176f.tar.gz crawl-ref-aa88fdd8c6ad2da5eb5bd933e2d53d56cd8c176f.zip |
Clean up a mistake in the SVN import.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/dungeon.h')
-rw-r--r-- | crawl-ref/source/dungeon.h | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/crawl-ref/source/dungeon.h b/crawl-ref/source/dungeon.h new file mode 100644 index 0000000000..dedd41ae68 --- /dev/null +++ b/crawl-ref/source/dungeon.h @@ -0,0 +1,49 @@ +/* + * File: dungeon.cc + * Summary: Functions used when building new levels. + * Written by: Linley Henzell + * + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + */ + + +#ifndef DUNGEON_H +#define DUNGEON_H + +#include "FixVec.h" +#include "externs.h" + +#define MAKE_GOOD_ITEM 351 + +void item_colour( item_def &item ); + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: files + * *********************************************************************** */ +void builder(int level_number, char level_type); + + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: abyss - debug - dungeon - effects - religion - spells4 + * *********************************************************************** */ +int items( int allow_uniques, int force_class, int force_type, + bool dont_place, int item_level, int item_race ); + +// last updated 13mar2001 {gdl} +/* *********************************************************************** + * called from: dungeon monplace + * *********************************************************************** */ +void give_item(int mid, int level_number); + + +// last updated 13mar2001 {gdl} +/* *********************************************************************** + * called from: dungeon monplace + * *********************************************************************** */ +void define_zombie(int mid, int ztype, int cs, int power); + +#endif |