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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-07-08 20:59:26 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-07-08 20:59:26 +0000
commitccd8ab9d731d18d9fa3d6c29ed6bb9c8ab220c5d (patch)
tree50445a3689cc911f1d28ea535a2a5a049b314e71 /crawl-ref/source/dungeon.h
parenteb6bb5f5ee6d07cdfb1b3239b155e8b252e98ae6 (diff)
downloadcrawl-ref-ccd8ab9d731d18d9fa3d6c29ed6bb9c8ab220c5d.tar.gz
crawl-ref-ccd8ab9d731d18d9fa3d6c29ed6bb9c8ab220c5d.zip
Added debugging code to generate multiple dungeons (all branches and levels)
and gather statistics on maps used and Lua errors encountered. To use it, run "crawl -mapstat" with a full-debug build. Output will be mapgen.log in the current directory. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1805 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/dungeon.h')
-rw-r--r--crawl-ref/source/dungeon.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/dungeon.h b/crawl-ref/source/dungeon.h
index 60d953c931..8912d1d252 100644
--- a/crawl-ref/source/dungeon.h
+++ b/crawl-ref/source/dungeon.h
@@ -110,7 +110,7 @@ struct dgn_region
bool overlaps(const map_mask &dgn_map_mask) const;
};
-void builder(int level_number, int level_type);
+bool builder(int level_number, int level_type);
void define_zombie(int mid, int ztype, int cs, int power);
bool is_wall(int feature);
bool place_specific_trap(int spec_x, int spec_y, trap_type spec_type);