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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-08-01 16:49:40 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-08-01 16:49:40 +0000
commited0cc797420e2bdf4948d035c712c4d3184f9594 (patch)
treecc0a42b77a1e7d953b684168b85315a06f8054ea /crawl-ref/source/dungeon.h
parente2633053430e38678759221f2afe8059f2b9006b (diff)
downloadcrawl-ref-ed0cc797420e2bdf4948d035c712c4d3184f9594.tar.gz
crawl-ref-ed0cc797420e2bdf4948d035c712c4d3184f9594.zip
Labyrinth entry points are now a guaranteed minimum distance away from the
exit. Exits from bazaars are treated as rock stairs instead of stone stairs. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1952 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/dungeon.h')
-rw-r--r--crawl-ref/source/dungeon.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/crawl-ref/source/dungeon.h b/crawl-ref/source/dungeon.h
index 9561e587b5..36cf1e0e28 100644
--- a/crawl-ref/source/dungeon.h
+++ b/crawl-ref/source/dungeon.h
@@ -281,6 +281,7 @@ bool place_specific_trap(int spec_x, int spec_y, trap_type spec_type);
void place_spec_shop(int level_number, int shop_x, int shop_y,
int force_s_type, bool representative = false);
bool unforbidden(const coord_def &c, unsigned mask);
-coord_def dgn_find_nearby_stair(int stair_to_find, bool find_closest);
+coord_def dgn_find_nearby_stair(dungeon_feature_type stair_to_find,
+ bool find_closest);
#endif