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author | Darshan Shaligram <dshaligram@users.sourceforge.net> | 2010-01-02 23:13:38 +0530 |
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committer | Darshan Shaligram <dshaligram@users.sourceforge.net> | 2010-01-02 23:17:13 +0530 |
commit | 2f88dcd080dc115c59d8cd993f1b302a4594b1fa (patch) | |
tree | d8c3fe64a4049b1ad52bc36c36f7c59da8dd8793 /crawl-ref/source/effects.cc | |
parent | b6fcb6516c139914febb40fd6549bfb0be0f1d8d (diff) | |
download | crawl-ref-2f88dcd080dc115c59d8cd993f1b302a4594b1fa.tar.gz crawl-ref-2f88dcd080dc115c59d8cd993f1b302a4594b1fa.zip |
Corruption changes (dpeg). Corruption is now usable only once-per-level, but produces only neutrals, no hostiles, and applies all corruption effects close to the player instead of using random seed points scattered over the level.
The Zot orb antechambers get a little more protection from being short-circuited completely by Corruption.
Diffstat (limited to 'crawl-ref/source/effects.cc')
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