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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-04-16 15:55:42 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-04-16 15:55:42 +0000
commitba6f16e65d6dc2a17567ff03dd407adb8e20fad5 (patch)
tree7b141d88e676f6ad21b1aea606c3cb7c6a489dc7 /crawl-ref/source/effects.cc
parent4fe53a70676bcaa260cb205c2a5cd96fe79f64b6 (diff)
downloadcrawl-ref-ba6f16e65d6dc2a17567ff03dd407adb8e20fad5.tar.gz
crawl-ref-ba6f16e65d6dc2a17567ff03dd407adb8e20fad5.zip
Use move_player_to_grid when blinking so that pools get a chance to do their
thing. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1323 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/effects.cc')
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