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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-10-04 18:18:15 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-10-04 18:18:15 +0000 |
commit | ffe366a5e2fcd7bdbae1e0fb7848ae3799b4a6b4 (patch) | |
tree | 1646df34129a798d20ffb2446f88c73f7e05c3cf /crawl-ref/source/effects.cc | |
parent | 35d09d284050fe0e0bc1cc12d9f327380844f986 (diff) | |
download | crawl-ref-ffe366a5e2fcd7bdbae1e0fb7848ae3799b4a6b4.tar.gz crawl-ref-ffe366a5e2fcd7bdbae1e0fb7848ae3799b4a6b4.zip |
Fix 2063470: =f inscription preventing wielding of stones
Improve exclusion los behaviour.
* now takes into account what the player knows of the map
* don't autoremove exclusions if you don't know the monster died
* the los gets updated as the player explores the area
For some reason this doesn't work when you dig into an excluded area.
FR 2006559: Sort monsters in description menu (?\) using the same
measure as the monster list does.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7132 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/effects.cc')
-rw-r--r-- | crawl-ref/source/effects.cc | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/crawl-ref/source/effects.cc b/crawl-ref/source/effects.cc index a785592378..07538c1c81 100644 --- a/crawl-ref/source/effects.cc +++ b/crawl-ref/source/effects.cc @@ -2082,12 +2082,10 @@ bool vitrify_area(int radius) { grd(*ri) = static_cast<dungeon_feature_type>(grid + clear_plus); + set_terrain_changed(ri->x, ri->y); something_happened = true; } } - if (something_happened) - init_exclusion_los(); - return (something_happened); } |