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author | Robert Vollmert <rvollmert@gmx.net> | 2009-11-08 15:26:25 +0100 |
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committer | Robert Vollmert <rvollmert@gmx.net> | 2009-11-08 15:57:59 +0100 |
commit | 19c3c95b8dba465b3efacf8eb96798af69c170fc (patch) | |
tree | 5bb6ca79a2db28f1358b6a22451ef3784982d1c0 /crawl-ref/source/effects.h | |
parent | e0fbec4e41274e1e67ec8d8b74ff5c374c6e8867 (diff) | |
download | crawl-ref-19c3c95b8dba465b3efacf8eb96798af69c170fc.tar.gz crawl-ref-19c3c95b8dba465b3efacf8eb96798af69c170fc.zip |
Add opc_no_trans and use that for see_cell_no_trans.
The difference between no_trans and solid is whether granite statues are
considered opaque.
Granite statues are somewhat weird in that they behave completely differently
from other statues: You can't shoot missiles at or past them, no items can be
in their cell, etc.
Diffstat (limited to 'crawl-ref/source/effects.h')
0 files changed, 0 insertions, 0 deletions