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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-15 23:20:44 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-15 23:20:44 +0000
commitc5f460f024c071a1c56980dc89ab15b2cf860f8c (patch)
tree0538c9d2a0b9c8dff1b95331f1e12b68f645f1fc /crawl-ref/source/effects.h
parentb845b3611b4c5cb1798618320211e0532de969ae (diff)
downloadcrawl-ref-c5f460f024c071a1c56980dc89ab15b2cf860f8c.tar.gz
crawl-ref-c5f460f024c071a1c56980dc89ab15b2cf860f8c.zip
Add various beam explosion-related cleanups. Also, make cleansing flame
an explosion of BEAM_HOLY around the player instead of an aimable effect. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8467 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/effects.h')
-rw-r--r--crawl-ref/source/effects.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/effects.h b/crawl-ref/source/effects.h
index 0e2db7d125..e2c05fac02 100644
--- a/crawl-ref/source/effects.h
+++ b/crawl-ref/source/effects.h
@@ -114,6 +114,8 @@ int torment_monsters(coord_def where, int pow, int caster);
void immolation(int caster, bool known = false);
+void cleansing_flame(int pow, int caster);
+
// called from: debug
void change_labyrinth(bool msg = false);