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author | Jude Brown <bookofjude@users.sourceforge.net> | 2009-12-31 21:41:23 +1000 |
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committer | Jude Brown <bookofjude@users.sourceforge.net> | 2009-12-31 23:21:10 +1000 |
commit | 03293efdcadea4df1bdb90b649f811c95d0285cb (patch) | |
tree | 30c998fdb296be9cf5abf2d9fd3c67127682fcc8 /crawl-ref/source/enum.h | |
parent | 28e38031fb16e4609143722abbfc8874d440f321 (diff) | |
download | crawl-ref-03293efdcadea4df1bdb90b649f811c95d0285cb.tar.gz crawl-ref-03293efdcadea4df1bdb90b649f811c95d0285cb.zip |
Start of range combat overhaul: ego changes. (dpeg)
As per http://crawl.develz.org/wiki/doku.php?id=DCSS%3Aissue%3A41. This
means that the following combinations of missile and brand are the only
allowed combinations:
Needles: poison, curare (as now).
Stones: Never generated with brands, but slings can be branded.
Large Rocks: No brands whatsoever.
Javelins: Returning, Penetration, Steel, Silver, Chaos.
Nets: Steel, Silver, Chaos.
Darts: All brands except for Returning, Penetration.
Bullets: Flame, Frost, Poison, Chaos, Steel, Silver, Exploding.
Arrows: Flame, Frost, Poison, Chaos, Reaping, Dispersal.
Bolts: Flame, Frost, Poison, Chaos, Steel, Silver, Penetration.
Non-missile weapons can be branded as per spells.
Diffstat (limited to 'crawl-ref/source/enum.h')
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