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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-01-08 12:34:34 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-01-08 12:34:34 +0000
commit1688c6756463c584f8130785a7f84dfece538fdf (patch)
treedca3df0dd0848272b94eaefa1fc5db6fa9f686b8 /crawl-ref/source/enum.h
parent98ffb74e5af50771a94e1b92a0bd97dc804ab8cf (diff)
downloadcrawl-ref-1688c6756463c584f8130785a7f84dfece538fdf.tar.gz
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The accuracy of dragon breath is now halved if you're wielding
a weapon of dragon slaying (with the somewhat weak reasoning that a dragon will try to avert its eyes from your awful weapon). From how I read the code this function is only called if you are attacked as monsters will not breathe at other monsters, so that the above check is valid. Also fix 1865179: Airstrike now wakes (and annoys) monsters. 1861118: Evaporate now can be cancelled during potion or direction choice. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3223 c06c8d41-db1a-0410-9941-cceddc491573
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