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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-09-12 19:25:13 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-09-12 19:25:13 +0000
commit5324e928729d678c71ef055eea9623d16b73cb2e (patch)
tree4d11ac9ab7847185bdc3e209cc5f17f47be045fd /crawl-ref/source/enum.h
parent1eee7e398be993bd28d97073059736779822ec2a (diff)
downloadcrawl-ref-5324e928729d678c71ef055eea9623d16b73cb2e.tar.gz
crawl-ref-5324e928729d678c71ef055eea9623d16b73cb2e.zip
Adapt Matthew's new memorisation interface for tiles, using the same
display as for spellcasting. Also force a redraw() if the player clicked on a spell. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10661 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/enum.h')
-rw-r--r--crawl-ref/source/enum.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h
index cb650f9920..be7e2799ad 100644
--- a/crawl-ref/source/enum.h
+++ b/crawl-ref/source/enum.h
@@ -3181,6 +3181,13 @@ enum tag_pref
TAGPREF_ENEMY, // display text tags on enemy named monsters
TAGPREF_MAX
};
+
+enum tile_display_type
+{
+ TDSP_INVENT = 0,
+ TDSP_SPELLS,
+ TDSP_MEMORISE
+};
#endif
#ifdef WIZARD