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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-06-14 08:55:24 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-06-14 08:55:24 +0000
commit6dba2ac32df50d8a0d3628fbc65fb81825a96fdd (patch)
treec5db7daf782a95707f90fd4351e85c3dfa070b49 /crawl-ref/source/enum.h
parent60f850418fc4a37a5f2eccec19a83065fa7769e5 (diff)
downloadcrawl-ref-6dba2ac32df50d8a0d3628fbc65fb81825a96fdd.tar.gz
crawl-ref-6dba2ac32df50d8a0d3628fbc65fb81825a96fdd.zip
Implemented Beogh, god of Orcs.
+ added information about random choice to newgame git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1585 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/enum.h')
-rw-r--r--crawl-ref/source/enum.h10
1 files changed, 8 insertions, 2 deletions
diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h
index a423412ad5..7f786bf09b 100644
--- a/crawl-ref/source/enum.h
+++ b/crawl-ref/source/enum.h
@@ -116,6 +116,7 @@ enum ability_type
ABIL_NEMELEX_TRIPLE_DRAW,
ABIL_NEMELEX_PEEK,
ABIL_NEMELEX_STACK_DECK,
+ ABIL_BEOGH_SMITING,
ABIL_CHARM_SNAKE,
ABIL_TRAN_SERPENT_OF_HELL,
@@ -781,7 +782,7 @@ enum conduct_type
DID_DEDICATED_KILL_DEMON,
DID_DEDICATED_KILL_NATURAL_EVIL, // unused
DID_DEDICATED_KILL_WIZARD,
- DID_DEDICATED_KILL_PRIEST, // unused
+ DID_DEDICATED_KILL_PRIEST,
// [dshaligram] No distinction between killing Angels during prayer or
// otherwise, borrowed from bwr 4.1.
@@ -1091,6 +1092,7 @@ enum dungeon_feature_type
DNGN_ALTAR_NEMELEX_XOBEH, // 190
DNGN_ALTAR_ELYVILON, // 191
DNGN_ALTAR_LUGONU,
+ DNGN_ALTAR_BEOGH,
DNGN_BLUE_FOUNTAIN = 200, // 200
DNGN_DRY_FOUNTAIN_I,
@@ -1392,6 +1394,7 @@ enum god_type
GOD_NEMELEX_XOBEH,
GOD_ELYVILON,
GOD_LUGONU,
+ GOD_BEOGH,
NUM_GODS, // always after last god
GOD_RANDOM = 100
@@ -1657,6 +1660,7 @@ enum kill_method_type
KILLED_BY_CURARE,
KILLED_BY_MELTING,
KILLED_BY_BLEEDING,
+ KILLED_BY_BEOGH_SMITING,
NUM_KILLBY
};
@@ -2397,7 +2401,9 @@ enum monster_flag_type
MF_KNOWN_MIMIC = 0x100, // Mimic that has taken a swing at the PC,
// or that the player has inspected with ?
MF_BANISHED = 0x200, // Monster that has been banished.
- MF_HARD_RESET = 0x400 // Summoned, should not drop gear on reset
+ MF_HARD_RESET = 0x400, // Summoned, should not drop gear on reset
+ MF_CONVERT_ATTEMPT = 0x800 // Orcs only: seen player and was converted
+ // (or not)
};
enum mon_dam_level_type