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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-09-12 14:44:16 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-09-12 14:44:16 +0000 |
commit | 7fd519911a9007b617b873d4690159d65ca2dd96 (patch) | |
tree | d52fe255b14d5388e7bae7f8761e898fedb8efd8 /crawl-ref/source/enum.h | |
parent | 7c230030738f1d67c341aa2c24afcb231f14c3be (diff) | |
download | crawl-ref-7fd519911a9007b617b873d4690159d65ca2dd96.tar.gz crawl-ref-7fd519911a9007b617b873d4690159d65ca2dd96.zip |
Another change to how bazaars look.
All floor squares around shops (in bazaars) get coloured
yellow. (David likened this to light flooding the street.)
Lava on red floor get converted to water, and deep water on
blue floor is substituted by lava or shallow water.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2074 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/enum.h')
-rw-r--r-- | crawl-ref/source/enum.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h index 0307aab695..d77dbcbbaa 100644 --- a/crawl-ref/source/enum.h +++ b/crawl-ref/source/enum.h @@ -1034,6 +1034,8 @@ enum dungeon_feature_type DNGN_WATER_STUCK, DNGN_FLOOR, // 67 + DNGN_FLOOR_SPECIAL, // currently only used for colouring bazaars + DNGN_FLOOR_RESERVED, DNGN_EXIT_HELL, // 68 DNGN_ENTER_HELL, // 69 DNGN_OPEN_DOOR, // 70 |