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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-04-24 09:35:03 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-04-24 09:35:03 +0000
commit904a64bbcff41f7ecde8de133ddf68eeb2a8959f (patch)
tree0ed2875917488e791faadd9d7fb629d62b8594ee /crawl-ref/source/enum.h
parent49271d835b9ebb39bcfdae8acbc644aeff6f2f3c (diff)
downloadcrawl-ref-904a64bbcff41f7ecde8de133ddf68eeb2a8959f.tar.gz
crawl-ref-904a64bbcff41f7ecde8de133ddf68eeb2a8959f.zip
* Add a wizard function apply_monster_blessing to allow for easy testing
of dolorous' fabulous blessing routines. * Allow the possibility of naming monsters: A monster's random name seed is stored in its number property, and the actual name gets picked from randname.txt. (Once this leaves the experimental stage I'll move them into a file of their own.) This means that monster types that already use number for something else (hydras for #heads, manticores for #spikes, or zombies for monster type) cannot be named. Use the new functions for naming orcs blessed by Beogh. Only non-generic orcs may get named, e.g. orcs promoted to priesthood or orc warriors that get their weapon enchanted. I tried to come up with a number of thematic orcish names, and if anyone would like to contribute, they're welcome to do so. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4586 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/enum.h')
-rw-r--r--crawl-ref/source/enum.h27
1 files changed, 14 insertions, 13 deletions
diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h
index a14f6fc23f..4e4b8885f2 100644
--- a/crawl-ref/source/enum.h
+++ b/crawl-ref/source/enum.h
@@ -74,12 +74,12 @@ enum ability_type
ABIL_END_TRANSFORMATION, // 55
// Divine abilities
- ABIL_ZIN_RECITE = 110, // 110
+ ABIL_ZIN_RECITE = 110, // 110
ABIL_ZIN_REVITALISATION,
ABIL_ZIN_SANCTUARY,
- ABIL_TSO_DIVINE_SHIELD = 120, // 120
+ ABIL_TSO_DIVINE_SHIELD = 120, // 120
ABIL_TSO_CLEANSING_FLAME,
- ABIL_TSO_SUMMON_DAEVA, // 122
+ ABIL_TSO_SUMMON_DAEVA, // 122
ABIL_KIKU_RECALL_UNDEAD_SLAVES = 130, // 130
ABIL_KIKU_ENSLAVE_UNDEAD = 132, // 132
ABIL_KIKU_INVOKE_DEATH, // 133
@@ -92,34 +92,34 @@ enum ability_type
ABIL_OKAWARU_MIGHT = 170, // 170
// Okawaru no longer heals (JPEG)
ABIL_OKAWARU_HASTE = 172, // 172
- ABIL_MAKHLEB_MINOR_DESTRUCTION = 180, // 180
+ ABIL_MAKHLEB_MINOR_DESTRUCTION = 180, // 180
ABIL_MAKHLEB_LESSER_SERVANT_OF_MAKHLEB,
ABIL_MAKHLEB_MAJOR_DESTRUCTION,
- ABIL_MAKHLEB_GREATER_SERVANT_OF_MAKHLEB, // 183
- ABIL_SIF_MUNA_CHANNEL_ENERGY = 190, // 190
+ ABIL_MAKHLEB_GREATER_SERVANT_OF_MAKHLEB,// 183
+ ABIL_SIF_MUNA_CHANNEL_ENERGY = 190, // 190
ABIL_SIF_MUNA_FORGET_SPELL,
ABIL_TROG_BURN_BOOKS = 199,
- ABIL_TROG_BERSERK = 200, // 200
+ ABIL_TROG_BERSERK = 200, // 200
ABIL_TROG_REGENERATION,
- ABIL_TROG_BROTHERS_IN_ARMS, // 202
+ ABIL_TROG_BROTHERS_IN_ARMS, // 202
ABIL_ELYVILON_DESTROY_WEAPONS = 219,
- ABIL_ELYVILON_LESSER_HEALING = 220, // 220
+ ABIL_ELYVILON_LESSER_HEALING = 220, // 220
ABIL_ELYVILON_PURIFICATION,
ABIL_ELYVILON_HEALING,
ABIL_ELYVILON_RESTORATION,
- ABIL_ELYVILON_GREATER_HEALING, // 224
+ ABIL_ELYVILON_GREATER_HEALING, // 224
ABIL_LUGONU_ABYSS_EXIT,
ABIL_LUGONU_BEND_SPACE,
ABIL_LUGONU_BANISH,
ABIL_LUGONU_CORRUPT,
- ABIL_LUGONU_ABYSS_ENTER,
+ ABIL_LUGONU_ABYSS_ENTER, // 229
ABIL_NEMELEX_DRAW_ONE,
ABIL_NEMELEX_PEEK_TWO,
ABIL_NEMELEX_TRIPLE_DRAW,
ABIL_NEMELEX_MARK_FOUR,
- ABIL_NEMELEX_STACK_FIVE,
+ ABIL_NEMELEX_STACK_FIVE, // 234
ABIL_BEOGH_SMITING,
- ABIL_BEOGH_RECALL_ORCISH_FOLLOWERS,
+ ABIL_BEOGH_RECALL_ORCISH_FOLLOWERS, // 236
ABIL_CHARM_SNAKE,
ABIL_TRAN_SERPENT_OF_HELL,
@@ -592,6 +592,7 @@ enum command_type
CMD_TARGET_FIND_YOU,
CMD_TARGET_DESCRIBE,
CMD_TARGET_WIZARD_MAKE_FRIENDLY,
+ CMD_TARGET_WIZARD_BLESS_MONSTER,
CMD_TARGET_WIZARD_MAKE_SHOUT,
CMD_TARGET_WIZARD_GIVE_ITEM,
CMD_TARGET_HELP,