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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-07-14 23:29:19 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-07-14 23:29:19 +0000 |
commit | 94002884ec345eb4e7d6680d6ce26c9b3b0a245a (patch) | |
tree | 2823754e89885a73fb83dd1c0ea07b76e88e3a6d /crawl-ref/source/enum.h | |
parent | 3b818666ded14091b0ad01215b66fe1fccf2a2d6 (diff) | |
download | crawl-ref-94002884ec345eb4e7d6680d6ce26c9b3b0a245a.tar.gz crawl-ref-94002884ec345eb4e7d6680d6ce26c9b3b0a245a.zip |
Vampires, yay! Credit mostly goes to Jarmo, though
there are a few traces of things I've changed
(that I've included and then commented out).
There's still lots of stuff to be added, but they
should be playable right now. I notice that their
vampiric bite attack needs to be made more
probable. Feel free to comment on anything that
looks weird, is plain wrong, or goes against the
spirit of Crawl/Stonesoup.
Positive feedback will be appreciated as well. :)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1870 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/enum.h')
-rw-r--r-- | crawl-ref/source/enum.h | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h index 3dccf66f89..513fda23fc 100644 --- a/crawl-ref/source/enum.h +++ b/crawl-ref/source/enum.h @@ -123,6 +123,7 @@ enum ability_type ABIL_TRAN_SERPENT_OF_HELL, ABIL_ROTTING, ABIL_TORMENT_II, + ABIL_TRAN_BAT, ABIL_RENOUNCE_RELIGION = 250 // 250 }; @@ -799,6 +800,7 @@ enum conduct_type DID_SPELL_NONUTILITY, // unused DID_CARDS, DID_STIMULANTS, // unused + DID_DRINK_BLOOD, DID_EAT_MEAT, // unused DID_CREATED_LIFE, // unused @@ -2705,6 +2707,7 @@ enum mutation_type MUT_SMITE, // 57 MUT_CLAWS, //jmf: added MUT_HOOVES, //jmf: etc. + MUT_FANGS, MUT_BREATHE_POISON, // 60 MUT_STINGER, MUT_BIG_WINGS, @@ -2875,6 +2878,7 @@ enum potion_type POT_BERSERK_RAGE, POT_CURE_MUTATION, POT_MUTATION, + POT_BLOOD, NUM_POTIONS }; @@ -3309,6 +3313,7 @@ enum species_type SP_MERFOLK, SP_ELF, // (placeholder) SP_HILL_DWARF, // (placeholder) + SP_VAMPIRE, NUM_SPECIES, // always after the last species SP_UNKNOWN = 100 @@ -3713,6 +3718,7 @@ enum transformation_type TRAN_LICH, TRAN_SERPENT_OF_HELL, TRAN_AIR, + TRAN_BAT, NUM_TRANSFORMATIONS // must remain last member {dlb} }; @@ -3803,7 +3809,8 @@ enum unarmed_attack_type UNAT_KICK, UNAT_HEADBUTT, UNAT_TAILSLAP, - UNAT_PUNCH + UNAT_PUNCH, + UNAT_BITE }; enum undead_state_type // you.is_undead |