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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-07-14 23:29:19 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-07-14 23:29:19 +0000
commit94002884ec345eb4e7d6680d6ce26c9b3b0a245a (patch)
tree2823754e89885a73fb83dd1c0ea07b76e88e3a6d /crawl-ref/source/enum.h
parent3b818666ded14091b0ad01215b66fe1fccf2a2d6 (diff)
downloadcrawl-ref-94002884ec345eb4e7d6680d6ce26c9b3b0a245a.tar.gz
crawl-ref-94002884ec345eb4e7d6680d6ce26c9b3b0a245a.zip
Vampires, yay! Credit mostly goes to Jarmo, though
there are a few traces of things I've changed (that I've included and then commented out). There's still lots of stuff to be added, but they should be playable right now. I notice that their vampiric bite attack needs to be made more probable. Feel free to comment on anything that looks weird, is plain wrong, or goes against the spirit of Crawl/Stonesoup. Positive feedback will be appreciated as well. :) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1870 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/enum.h')
-rw-r--r--crawl-ref/source/enum.h9
1 files changed, 8 insertions, 1 deletions
diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h
index 3dccf66f89..513fda23fc 100644
--- a/crawl-ref/source/enum.h
+++ b/crawl-ref/source/enum.h
@@ -123,6 +123,7 @@ enum ability_type
ABIL_TRAN_SERPENT_OF_HELL,
ABIL_ROTTING,
ABIL_TORMENT_II,
+ ABIL_TRAN_BAT,
ABIL_RENOUNCE_RELIGION = 250 // 250
};
@@ -799,6 +800,7 @@ enum conduct_type
DID_SPELL_NONUTILITY, // unused
DID_CARDS,
DID_STIMULANTS, // unused
+ DID_DRINK_BLOOD,
DID_EAT_MEAT, // unused
DID_CREATED_LIFE, // unused
@@ -2705,6 +2707,7 @@ enum mutation_type
MUT_SMITE, // 57
MUT_CLAWS, //jmf: added
MUT_HOOVES, //jmf: etc.
+ MUT_FANGS,
MUT_BREATHE_POISON, // 60
MUT_STINGER,
MUT_BIG_WINGS,
@@ -2875,6 +2878,7 @@ enum potion_type
POT_BERSERK_RAGE,
POT_CURE_MUTATION,
POT_MUTATION,
+ POT_BLOOD,
NUM_POTIONS
};
@@ -3309,6 +3313,7 @@ enum species_type
SP_MERFOLK,
SP_ELF, // (placeholder)
SP_HILL_DWARF, // (placeholder)
+ SP_VAMPIRE,
NUM_SPECIES, // always after the last species
SP_UNKNOWN = 100
@@ -3713,6 +3718,7 @@ enum transformation_type
TRAN_LICH,
TRAN_SERPENT_OF_HELL,
TRAN_AIR,
+ TRAN_BAT,
NUM_TRANSFORMATIONS // must remain last member {dlb}
};
@@ -3803,7 +3809,8 @@ enum unarmed_attack_type
UNAT_KICK,
UNAT_HEADBUTT,
UNAT_TAILSLAP,
- UNAT_PUNCH
+ UNAT_PUNCH,
+ UNAT_BITE
};
enum undead_state_type // you.is_undead