summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/enum.h
diff options
context:
space:
mode:
authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-03-31 14:13:33 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-03-31 14:13:33 +0000
commita56b04d711300277c13776e111c0ee6b236b4406 (patch)
treeab45a3de3780d34c0169b053f56a2adb54f0bad9 /crawl-ref/source/enum.h
parent26a647035b1c5b4c24595b84d2b9b19cb5da36bc (diff)
downloadcrawl-ref-a56b04d711300277c13776e111c0ee6b236b4406.tar.gz
crawl-ref-a56b04d711300277c13776e111c0ee6b236b4406.zip
Modify manual and readme to really list the new doc names, and key
settings. Add vampires to manual (still needs reference to aptitudes etc.!) and reorder classes according to the new job order. Re-introduce 't' as a synonym for 'f' in targetting, but don't document it anymore. (It's only in convenience to older players, anyway.) Also, change default wand inscription from !z to !Z, but use a hack to check for either. Oh, and restrict Blood Evaporate effect to Stinking cloud, Fire and Steam (the latter two like !Rage). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3981 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/enum.h')
-rw-r--r--crawl-ref/source/enum.h30
1 files changed, 15 insertions, 15 deletions
diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h
index e54cbbb2ca..483673a0f9 100644
--- a/crawl-ref/source/enum.h
+++ b/crawl-ref/source/enum.h
@@ -2138,22 +2138,22 @@ enum object_class_type // (unsigned char) mitm[].base_type
enum operation_types
{
- OPER_WIELD = 'w',
- OPER_QUAFF = 'q',
- OPER_DROP = 'd',
- OPER_EAT = 'e',
- OPER_TAKEOFF = 'T',
- OPER_WEAR = 'W',
- OPER_PUTON = 'P',
- OPER_REMOVE = 'R',
- OPER_READ = 'r',
+ OPER_WIELD = 'w',
+ OPER_QUAFF = 'q',
+ OPER_DROP = 'd',
+ OPER_EAT = 'e',
+ OPER_TAKEOFF = 'T',
+ OPER_WEAR = 'W',
+ OPER_PUTON = 'P',
+ OPER_REMOVE = 'R',
+ OPER_READ = 'r',
OPER_MEMORISE = 'M',
- OPER_ZAP = 'z',
- OPER_EXAMINE = 'v',
- OPER_FIRE = 'f',
- OPER_PRAY = 'p',
- OPER_EVOKE = 'E',
- OPER_ANY = 0
+ OPER_ZAP = 'Z',
+ OPER_EXAMINE = 'v',
+ OPER_FIRE = 'f',
+ OPER_PRAY = 'p',
+ OPER_EVOKE = 'E',
+ OPER_ANY = 0
};
enum orb_type