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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-07 15:47:02 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-07 15:47:02 +0000
commitb12dd9a0fe5c15ff1f655252ef07e03fdf0d4943 (patch)
tree0b3a28070cabb5735c47b7656b748bfda6dc5ca1 /crawl-ref/source/enum.h
parent289e5541661b8bc7a6fa955356357655b7e5146a (diff)
downloadcrawl-ref-b12dd9a0fe5c15ff1f655252ef07e03fdf0d4943.tar.gz
crawl-ref-b12dd9a0fe5c15ff1f655252ef07e03fdf0d4943.zip
Add two more uniques: Nessos and the Lernaean hydra, also implemented by
castamir. Nessos still needs to be buffed (he's a normal centaur with fixed equipment) and is also in need of speech. The Lernaean hydra shouldn't be generated randomly but instead be placed via vaults (which will favour spoiled players, but you can't have everything). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8307 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/enum.h')
-rw-r--r--crawl-ref/source/enum.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h
index 478ee41c13..b8ae8f80f4 100644
--- a/crawl-ref/source/enum.h
+++ b/crawl-ref/source/enum.h
@@ -2001,9 +2001,11 @@ enum monster_type // (int) menv[].type
MONS_PRINCE_RIBBIT, // 455
MONS_NERGALLE,
MONS_SAINT_ROKA,
+ MONS_NESSOS,
+ MONS_LERNAEAN_HYDRA,
// Testing monsters
- MONS_TEST_SPAWNER,
+ MONS_TEST_SPAWNER, // 460
NUM_MONSTERS, // used for polymorph
RANDOM_MONSTER = 1000, // used to distinguish between a random monster and using program bugs for error trapping {dlb}