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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-12-07 23:44:02 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-12-07 23:44:02 +0000
commitcdd74d0b4618ad1f8f02ee18036283c6c2214b3d (patch)
tree10aad41074679ccdf7d78a953171482e81bc53a8 /crawl-ref/source/enum.h
parentf4d7abfdc292ea48cc3fcd1a8c98e0f22abd28f6 (diff)
downloadcrawl-ref-cdd74d0b4618ad1f8f02ee18036283c6c2214b3d.tar.gz
crawl-ref-cdd74d0b4618ad1f8f02ee18036283c6c2214b3d.zip
Actually replace sold out shops with the new feature DNGN_ABANDONED_SHOP.
This makes comparisons much easier and also avoids giving away information about far away shops being opened/closed. (This was only an issue if a shop only held blood potions that rotted away, but still.) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7775 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/enum.h')
-rw-r--r--crawl-ref/source/enum.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h
index dbc544072f..e8eaf0cf59 100644
--- a/crawl-ref/source/enum.h
+++ b/crawl-ref/source/enum.h
@@ -894,7 +894,7 @@ enum dungeon_char_type
// * Any: edit direct.cc and add a description for the feature.
// * Any: edit dat/descript.txt and add a long description if appropriate.
// * Any: check the grid_* functions in misc.cc and make sure
-// they return sane values for your new feature.
+// they return sane values for your new feature.
// * Any: edit dungeon.cc and add a symbol to map_feature() and
// vault_grid() for the feature, if you want vault maps to
// be able to use it. If you do, also update
@@ -1072,6 +1072,7 @@ enum dungeon_feature_type
DNGN_DRY_FOUNTAIN_SPARKLING,
DNGN_DRY_FOUNTAIN_BLOOD, // 205
DNGN_PERMADRY_FOUNTAIN,
+ DNGN_ABANDONED_SHOP,
NUM_REAL_FEATURES, // 207