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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-12-07 23:44:02 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-12-07 23:44:02 +0000 |
commit | cdd74d0b4618ad1f8f02ee18036283c6c2214b3d (patch) | |
tree | 10aad41074679ccdf7d78a953171482e81bc53a8 /crawl-ref/source/enum.h | |
parent | f4d7abfdc292ea48cc3fcd1a8c98e0f22abd28f6 (diff) | |
download | crawl-ref-cdd74d0b4618ad1f8f02ee18036283c6c2214b3d.tar.gz crawl-ref-cdd74d0b4618ad1f8f02ee18036283c6c2214b3d.zip |
Actually replace sold out shops with the new feature DNGN_ABANDONED_SHOP.
This makes comparisons much easier and also avoids giving away information
about far away shops being opened/closed. (This was only an issue if
a shop only held blood potions that rotted away, but still.)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7775 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/enum.h')
-rw-r--r-- | crawl-ref/source/enum.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h index dbc544072f..e8eaf0cf59 100644 --- a/crawl-ref/source/enum.h +++ b/crawl-ref/source/enum.h @@ -894,7 +894,7 @@ enum dungeon_char_type // * Any: edit direct.cc and add a description for the feature. // * Any: edit dat/descript.txt and add a long description if appropriate. // * Any: check the grid_* functions in misc.cc and make sure -// they return sane values for your new feature. +// they return sane values for your new feature. // * Any: edit dungeon.cc and add a symbol to map_feature() and // vault_grid() for the feature, if you want vault maps to // be able to use it. If you do, also update @@ -1072,6 +1072,7 @@ enum dungeon_feature_type DNGN_DRY_FOUNTAIN_SPARKLING, DNGN_DRY_FOUNTAIN_BLOOD, // 205 DNGN_PERMADRY_FOUNTAIN, + DNGN_ABANDONED_SHOP, NUM_REAL_FEATURES, // 207 |