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authorStefan O'Rear <stefanor@cox.net>2009-10-26 04:16:58 -0700
committerDarshan Shaligram <dshaligram@users.sourceforge.net>2009-10-26 17:23:01 +0530
commitd96b3e46e6442585a5b24e0017c9ff4c240b6f4e (patch)
tree9e44df87fca2e071f4f23fda1b7546b25a5e0aea /crawl-ref/source/enum.h
parent771f91f2670c31b340188c8083e9ef218215dd4f (diff)
downloadcrawl-ref-d96b3e46e6442585a5b24e0017c9ff4c240b6f4e.tar.gz
crawl-ref-d96b3e46e6442585a5b24e0017c9ff4c240b6f4e.zip
Implement passive mapping
As you explore, a halo of mapping tracks you. The halo includes a percentage of tiles within a distance of every seen tile; optimal play dictates seeing every tile, which just happens to be what autoexplore does. Added as random generation and to the demonspawn tier-2 list. Signed-off-by: Darshan Shaligram <dshaligram@users.sourceforge.net>
Diffstat (limited to 'crawl-ref/source/enum.h')
-rw-r--r--crawl-ref/source/enum.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h
index 634f8db364..91f4749898 100644
--- a/crawl-ref/source/enum.h
+++ b/crawl-ref/source/enum.h
@@ -2413,6 +2413,7 @@ enum mutation_type
MUT_PATTERNED_SCALES,
MUT_STOCHASTIC_TORMENT_RESISTANCE,
+ MUT_PASSIVE_MAPPING,
NUM_MUTATIONS,
RANDOM_MUTATION = 100,