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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-11-30 19:20:23 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-11-30 19:20:23 +0000
commitfd3efe32900eb49ffea5e7e717c3bdd9aa706573 (patch)
tree2f4406eb5c15688cfebe4134f0839710594c3586 /crawl-ref/source/enum.h
parent9240715aa2c97f282fb0b3901bf9283e3f62f0de (diff)
downloadcrawl-ref-fd3efe32900eb49ffea5e7e717c3bdd9aa706573.tar.gz
crawl-ref-fd3efe32900eb49ffea5e7e717c3bdd9aa706573.zip
* Repurpose program bug tile for chaos spawns (using error tile for
program bugs instead). * Add sirens (don't really work yet). * Reorder monsters in tile code. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7696 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/enum.h')
-rw-r--r--crawl-ref/source/enum.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h
index 4019dffced..0cfadf8153 100644
--- a/crawl-ref/source/enum.h
+++ b/crawl-ref/source/enum.h
@@ -1736,7 +1736,8 @@ enum monster_type // (int) menv[].type
MONS_SIMULACRUM_LARGE,
MONS_MERFOLK,
MONS_MERMAID,
- MONS_FLAMING_CORPSE, // 195
+ MONS_SIREN, // 195
+ MONS_FLAMING_CORPSE,
//jmf: end new monsters
MONS_WHITE_IMP = 220, // 220
MONS_LEMURE,
@@ -2998,6 +2999,7 @@ enum montravel_target_type
MTRAV_NONE = 0,
MTRAV_PLAYER, // Travelling to reach the player.
MTRAV_PATROL, // Travelling to reach the patrol point.
+ MTRAV_SIREN, // Sirens travelling towards deep water.
MTRAV_UNREACHABLE // Not travelling because target is unreachable.
};