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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-11-30 19:20:23 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-11-30 19:20:23 +0000 |
commit | fd3efe32900eb49ffea5e7e717c3bdd9aa706573 (patch) | |
tree | 2f4406eb5c15688cfebe4134f0839710594c3586 /crawl-ref/source/enum.h | |
parent | 9240715aa2c97f282fb0b3901bf9283e3f62f0de (diff) | |
download | crawl-ref-fd3efe32900eb49ffea5e7e717c3bdd9aa706573.tar.gz crawl-ref-fd3efe32900eb49ffea5e7e717c3bdd9aa706573.zip |
* Repurpose program bug tile for chaos spawns (using error tile for
program bugs instead).
* Add sirens (don't really work yet).
* Reorder monsters in tile code.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7696 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/enum.h')
-rw-r--r-- | crawl-ref/source/enum.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h index 4019dffced..0cfadf8153 100644 --- a/crawl-ref/source/enum.h +++ b/crawl-ref/source/enum.h @@ -1736,7 +1736,8 @@ enum monster_type // (int) menv[].type MONS_SIMULACRUM_LARGE, MONS_MERFOLK, MONS_MERMAID, - MONS_FLAMING_CORPSE, // 195 + MONS_SIREN, // 195 + MONS_FLAMING_CORPSE, //jmf: end new monsters MONS_WHITE_IMP = 220, // 220 MONS_LEMURE, @@ -2998,6 +2999,7 @@ enum montravel_target_type MTRAV_NONE = 0, MTRAV_PLAYER, // Travelling to reach the player. MTRAV_PATROL, // Travelling to reach the patrol point. + MTRAV_SIREN, // Sirens travelling towards deep water. MTRAV_UNREACHABLE // Not travelling because target is unreachable. }; |