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authorDarshan Shaligram <dshaligram@users.sourceforge.net>2009-12-27 15:22:34 +0530
committerDarshan Shaligram <dshaligram@users.sourceforge.net>2009-12-27 15:22:34 +0530
commit5684de7409e72c5ded581455409981cc5786a662 (patch)
tree825362c04803c81562f8d467e05e86ea575ef73e /crawl-ref/source/env.h
parentec717839b67f5acc52044fca7820df71680f5ff6 (diff)
downloadcrawl-ref-5684de7409e72c5ded581455409981cc5786a662.tar.gz
crawl-ref-5684de7409e72c5ded581455409981cc5786a662.zip
Save Shoals heightmap in level tag, increment tag minor version.
Diffstat (limited to 'crawl-ref/source/env.h')
-rw-r--r--crawl-ref/source/env.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/crawl-ref/source/env.h b/crawl-ref/source/env.h
index 1f3c02f142..aa78f2ac0f 100644
--- a/crawl-ref/source/env.h
+++ b/crawl-ref/source/env.h
@@ -6,6 +6,7 @@
#include "show.h"
#include "trap_def.h"
+typedef FixedArray<short, GXM, GYM> grid_heightmap;
struct crawl_environment
{
public:
@@ -22,6 +23,8 @@ public:
FixedArray< unsigned short, GXM, GYM > cgrid; // cloud grid
FixedArray< unsigned short, GXM, GYM > grid_colours; // colour overrides
+ std::auto_ptr<grid_heightmap> heightmap;
+
// Player-remembered terrain. TODO: move to class player.
FixedArray< map_cell, GXM, GYM > map_knowledge;