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authorpauldubois <pauldubois@c06c8d41-db1a-0410-9941-cceddc491573>2008-03-10 03:30:55 +0000
committerpauldubois <pauldubois@c06c8d41-db1a-0410-9941-cceddc491573>2008-03-10 03:30:55 +0000
commit77b5cadac636ddee4ed39bcaf1344c270fcaa447 (patch)
tree909c1ce1e1fa67eb83548c97790da2287c4d01e1 /crawl-ref/source/externs.h
parentde978e5fed84aaa1b077fed70b93eba1a3d82edc (diff)
downloadcrawl-ref-77b5cadac636ddee4ed39bcaf1344c270fcaa447.tar.gz
crawl-ref-77b5cadac636ddee4ed39bcaf1344c270fcaa447.zip
Batch of tiny changes for MSVC compiles.
Most of these fall into the category: - don't use struct to refer to a class, and vice versa - msvc doesn't like unistd.h or dirent.h Doesn't fix all the struct/class problems; I think I'll silence those for now and move on because it's not all that important. Tested on OS X. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3571 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/externs.h')
-rw-r--r--crawl-ref/source/externs.h10
1 files changed, 7 insertions, 3 deletions
diff --git a/crawl-ref/source/externs.h b/crawl-ref/source/externs.h
index 2fb110a339..60e4a1abb2 100644
--- a/crawl-ref/source/externs.h
+++ b/crawl-ref/source/externs.h
@@ -70,9 +70,9 @@ const int kPathLen = 256;
// penalty (Xom's granted or from a deck of cards).
#define NO_BERSERK_PENALTY -1
-class item_def;
+struct item_def;
class melee_attack;
-class coord_def;
+struct coord_def;
class level_id;
class actor
@@ -1291,7 +1291,7 @@ struct map_cell
};
class map_marker;
-class tagHeader;
+struct tagHeader;
class map_markers
{
public:
@@ -1869,4 +1869,8 @@ private:
extern game_options Options;
+#if _MSC_VER
+# include "msvc.h"
+#endif
+
#endif // EXTERNS_H