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author | Matthew Cline <zelgadis@sourceforge.net> | 2009-10-13 18:12:47 -0700 |
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committer | Matthew Cline <zelgadis@sourceforge.net> | 2009-10-13 18:12:47 -0700 |
commit | 91527afd3e9c0e92ddb79cdc63e89ccf2fa536fe (patch) | |
tree | 0f1a2fa32e71404f18b1757cac3dcb236bc557c5 /crawl-ref/source/externs.h | |
parent | 325031f16090a6e875890c27854be77167e8b268 (diff) | |
download | crawl-ref-91527afd3e9c0e92ddb79cdc63e89ccf2fa536fe.tar.gz crawl-ref-91527afd3e9c0e92ddb79cdc63e89ccf2fa536fe.zip |
New option explore_delay, which lets you make the delay between auto-explore
moves be different than the delay between the moves of other types of
travel. By default (explore_delay == -1) the auto-explore delay is the
same as travel_delay, preserving the old behaviour.
Diffstat (limited to 'crawl-ref/source/externs.h')
-rw-r--r-- | crawl-ref/source/externs.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/externs.h b/crawl-ref/source/externs.h index 619295a303..80517c81c7 100644 --- a/crawl-ref/source/externs.h +++ b/crawl-ref/source/externs.h @@ -2061,6 +2061,7 @@ public: bool pickup_thrown; // Pickup thrown missiles bool pickup_dropped; // Pickup dropped objects int travel_delay; // How long to pause between travel moves + int explore_delay; // How long to pause between explore moves int arena_delay; bool arena_dump_msgs; |