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authorharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2009-02-01 10:33:01 +0000
committerharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2009-02-01 10:33:01 +0000
commit22ade5c3789e9b82a8ec133cb2d00db6816fe029 (patch)
treeff77854a5dc534bca6626ce1806c2f905d30d1a8 /crawl-ref/source/fight.cc
parent0179b500e318584289c2719994e2e744864cb9cb (diff)
downloadcrawl-ref-22ade5c3789e9b82a8ec133cb2d00db6816fe029.tar.gz
crawl-ref-22ade5c3789e9b82a8ec133cb2d00db6816fe029.zip
Prevent confused monsters from drifting towards the center of the
level. Fixes [2472560]. Code cleanups in _handle_monster_move(). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8870 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/fight.cc')
-rw-r--r--crawl-ref/source/fight.cc9
1 files changed, 2 insertions, 7 deletions
diff --git a/crawl-ref/source/fight.cc b/crawl-ref/source/fight.cc
index 01d0998523..dde811e58e 100644
--- a/crawl-ref/source/fight.cc
+++ b/crawl-ref/source/fight.cc
@@ -4966,12 +4966,10 @@ static void mons_lose_attack_energy(monsters *attacker, int wpn_speed,
}
// A monster attacking the player.
-bool monster_attack(int monster_attacking, bool allow_unarmed)
+bool monster_attack(monsters* attacker, bool allow_unarmed)
{
ASSERT(!crawl_state.arena);
- monsters *attacker = &menv[monster_attacking];
-
// Friendly and good neutral monsters won't attack unless confused.
if (mons_wont_attack(attacker) && !mons_is_confused(attacker))
return (false);
@@ -4986,12 +4984,9 @@ bool monster_attack(int monster_attacking, bool allow_unarmed)
}
// Two monsters fighting each other.
-bool monsters_fight(int monster_attacking, int monster_attacked,
+bool monsters_fight(monsters* attacker, monsters* defender,
bool allow_unarmed)
{
- monsters *attacker = &menv[monster_attacking];
- monsters *defender = &menv[monster_attacked];
-
melee_attack attk(attacker, defender, allow_unarmed);
return attk.attack();
}