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authorMatthew Cline <zelgadis@sourceforge.net>2009-11-07 21:26:51 -0800
committerMatthew Cline <zelgadis@sourceforge.net>2009-11-08 00:25:51 -0800
commit5bbad271f48030ebb570045a82e17889cf6ea395 (patch)
tree1d9b0116f044fcce1c15ccefa53d7386d3663649 /crawl-ref/source/fight.cc
parentaf639057a600e90cd5bde60e6ced076d47fc1310 (diff)
downloadcrawl-ref-5bbad271f48030ebb570045a82e17889cf6ea395.tar.gz
crawl-ref-5bbad271f48030ebb570045a82e17889cf6ea395.zip
fight: base_damage member unused, removing
Diffstat (limited to 'crawl-ref/source/fight.cc')
-rw-r--r--crawl-ref/source/fight.cc32
1 files changed, 14 insertions, 18 deletions
diff --git a/crawl-ref/source/fight.cc b/crawl-ref/source/fight.cc
index da36d867c9..aff99cb918 100644
--- a/crawl-ref/source/fight.cc
+++ b/crawl-ref/source/fight.cc
@@ -341,24 +341,20 @@ unchivalric_attack_type is_unchivalric_attack(const actor *attacker,
melee_attack::melee_attack(actor *attk, actor *defn,
bool allow_unarmed, int which_attack)
- : attacker(attk), defender(defn),
- cancel_attack(false),
- did_hit(false), perceived_attack(false), obvious_effect(false),
- needs_message(false), attacker_visible(false), defender_visible(false),
- attacker_invisible(false), defender_invisible(false),
- defender_starting_attitude(ATT_HOSTILE),
- unarmed_ok(allow_unarmed),
- attack_number(which_attack),
- to_hit(0), base_damage(0), damage_done(0),
- special_damage(0), aux_damage(0), stab_attempt(false), stab_bonus(0),
- weapon(NULL), damage_brand(SPWPN_NORMAL),
- wpn_skill(SK_UNARMED_COMBAT), hands(HANDS_ONE), hand_half_bonus(false),
- art_props(0), unrand_entry(NULL), attack_verb("bug"), verb_degree(),
- no_damage_message(), special_damage_message(), unarmed_attack(),
- shield(NULL), defender_shield(NULL),
- heavy_armour_penalty(0), can_do_unarmed(false),
- water_attack(false), miscast_level(-1), miscast_type(SPTYP_NONE),
- miscast_target(NULL), final_effects()
+ : attacker(attk), defender(defn), cancel_attack(false), did_hit(false),
+ perceived_attack(false), obvious_effect(false), needs_message(false),
+ attacker_visible(false), defender_visible(false),
+ attacker_invisible(false), defender_invisible(false),
+ defender_starting_attitude(ATT_HOSTILE), unarmed_ok(allow_unarmed),
+ attack_number(which_attack), to_hit(0), damage_done(0), special_damage(0),
+ aux_damage(0), stab_attempt(false), stab_bonus(0), weapon(NULL),
+ damage_brand(SPWPN_NORMAL), wpn_skill(SK_UNARMED_COMBAT), hands(HANDS_ONE),
+ hand_half_bonus(false), art_props(0), unrand_entry(NULL),
+ attack_verb("bug"), verb_degree(), no_damage_message(),
+ special_damage_message(), unarmed_attack(), shield(NULL),
+ defender_shield(NULL), heavy_armour_penalty(0), can_do_unarmed(false),
+ water_attack(false), miscast_level(-1), miscast_type(SPTYP_NONE),
+ miscast_target(NULL), final_effects()
{
init_attack();
}