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author | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-01-08 23:01:33 +0000 |
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committer | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-01-08 23:01:33 +0000 |
commit | 65fe4389269de4c14c9b9adbc6ef0308f2059dbd (patch) | |
tree | afc6825c365eb96aa931ded0bc1840ff34d7d169 /crawl-ref/source/fight.cc | |
parent | 92250a09d1024580b40b197b69462d8f1ede94ef (diff) | |
download | crawl-ref-65fe4389269de4c14c9b9adbc6ef0308f2059dbd.tar.gz crawl-ref-65fe4389269de4c14c9b9adbc6ef0308f2059dbd.zip |
Clean up the rotting routines a bit.
For the record, rotting attacks from monsters currently have the same
problem that draining attacks used to, due to monsters::rot()'s directly
modifying the monster's max HP, as well as its directly calling
monsters::hurt().
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8340 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/fight.cc')
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