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author | haranp <haranp@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-10-11 15:50:46 +0000 |
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committer | haranp <haranp@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-10-11 15:50:46 +0000 |
commit | 6f8e75f0aaf3f8f4c038bc4765a60dcf48fe57ca (patch) | |
tree | 4bc32a2e87d8f7d7648a1059710a3cff82d1e4fe /crawl-ref/source/fight.cc | |
parent | 670cdde1fae7896c45aeaed440dcfd2d19470f3e (diff) | |
download | crawl-ref-6f8e75f0aaf3f8f4c038bc4765a60dcf48fe57ca.tar.gz crawl-ref-6f8e75f0aaf3f8f4c038bc4765a60dcf48fe57ca.zip |
Fix 2041934: auto-swapping rings and amulets was taking twice as long
as manually swapping (two double-speed turns plus one bogus normal-speed
turn.) This also applied to weapon swapping after butchery.
This fix is rather hackish, better solutions appreciated.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7213 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/fight.cc')
-rw-r--r-- | crawl-ref/source/fight.cc | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/crawl-ref/source/fight.cc b/crawl-ref/source/fight.cc index 6518045d02..314b1bad7f 100644 --- a/crawl-ref/source/fight.cc +++ b/crawl-ref/source/fight.cc @@ -57,11 +57,9 @@ #include "view.h" #include "xom.h" -#define HIT_WEAK 7 -#define HIT_MED 18 -#define HIT_STRONG 36 -// ... was 5, 12, 21 -// how these are used will be replaced by a function in a second ... :P {dlb} +const int HIT_WEAK = 7; +const int HIT_MED = 18; +const int HIT_STRONG = 36; static void stab_message(monsters *defender, int stab_bonus); |