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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-05-17 16:32:45 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-05-17 16:32:45 +0000
commit70ccdafc3a303d517cb2b05496fead7cc1f96334 (patch)
tree0c89b486477002ee3d9b54013ae8d394779f8983 /crawl-ref/source/fight.cc
parent3e02b2afba0e18c584f423ab303cbb24ba4ef313 (diff)
downloadcrawl-ref-70ccdafc3a303d517cb2b05496fead7cc1f96334.tar.gz
crawl-ref-70ccdafc3a303d517cb2b05496fead7cc1f96334.zip
Add still more comment fixes.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5097 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/fight.cc')
-rw-r--r--crawl-ref/source/fight.cc6
1 files changed, 3 insertions, 3 deletions
diff --git a/crawl-ref/source/fight.cc b/crawl-ref/source/fight.cc
index 5699bacf0e..656b11f8d3 100644
--- a/crawl-ref/source/fight.cc
+++ b/crawl-ref/source/fight.cc
@@ -142,7 +142,7 @@ bool test_melee_hit(int to_hit, int ev)
// This function returns the "extra" stats the player gets because of
// choice of weapon... it's used only for giving warnings when a player
-// weilds a less than ideal weapon.
+// wields a less than ideal weapon.
int effective_stat_bonus( int wepType )
{
#ifdef USE_NEW_COMBAT_STATS
@@ -704,8 +704,8 @@ bool melee_attack::player_attack()
damage_done = 0;
else
{
- // This actually does more than calculate damage - it also sets up
- // messages, etc.
+ // This actually does more than calculate damage - it also
+ // sets up messages, etc.
player_calc_hit_damage();
}