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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-19 07:53:07 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-19 07:53:07 +0000
commitb353902c5b7312fbd2f7d4959ea5c6971bc6db74 (patch)
treef4b86440ca85c749433d474de94b0f218a83faa4 /crawl-ref/source/fight.cc
parent94328e825e21105c225a85de384f7276c6ded547 (diff)
downloadcrawl-ref-b353902c5b7312fbd2f7d4959ea5c6971bc6db74.tar.gz
crawl-ref-b353902c5b7312fbd2f7d4959ea5c6971bc6db74.zip
Take advantage of check_redraw() generating an AI_SEE_MONSTER interrupt when
appropriate, and fix dispersal ammo's usage of apply_location_effects() and check_redraw(). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8582 c06c8d41-db1a-0410-9941-cceddc491573
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