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authorharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2007-04-21 16:18:19 +0000
committerharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2007-04-21 16:18:19 +0000
commitfac344b62ebbf48e7b1d2a7b5f0bcdd3608bd4a7 (patch)
tree8cc8a0b1312414c79f2c2d6e3d1e455754be41ea /crawl-ref/source/fight.cc
parentb2ea8143ccf52a2cacfa48d19ce2ea603ddaab5e (diff)
downloadcrawl-ref-fac344b62ebbf48e7b1d2a7b5f0bcdd3608bd4a7.tar.gz
crawl-ref-fac344b62ebbf48e7b1d2a7b5f0bcdd3608bd4a7.zip
Eliminated it_name(), in_name(), item_name(). The function to use is
now item_def::name(). Cleaned up a lot of code in the process. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1341 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/fight.cc')
-rw-r--r--crawl-ref/source/fight.cc8
1 files changed, 3 insertions, 5 deletions
diff --git a/crawl-ref/source/fight.cc b/crawl-ref/source/fight.cc
index 0362cad36d..577b3afdbf 100644
--- a/crawl-ref/source/fight.cc
+++ b/crawl-ref/source/fight.cc
@@ -1011,8 +1011,7 @@ void melee_attack::player_weapon_auto_id()
&& random2(100) < you.skills[ wpn_skill ])
{
set_ident_flags( *weapon, ISFLAG_KNOW_PLUSES );
- mprf("You are wielding %s.",
- item_name(*weapon, DESC_NOCAP_A));
+ mprf("You are wielding %s.", weapon->name(DESC_NOCAP_A).c_str());
more();
you.wield_change = true;
}
@@ -1980,8 +1979,7 @@ void melee_attack::player_apply_staff_damage()
{
set_ident_flags( *weapon, ISFLAG_KNOW_TYPE );
- mprf("You are wielding %s.",
- item_name(*weapon, DESC_NOCAP_A));
+ mprf("You are wielding %s.", weapon->name(DESC_NOCAP_A).c_str());
more();
you.wield_change = true;
}
@@ -2622,7 +2620,7 @@ std::string melee_attack::mons_attack_verb(const mon_attack_def &attk)
std::string melee_attack::mons_weapon_desc()
{
if (weapon && attacker->id() != MONS_DANCING_WEAPON)
- return make_stringf(" with %s", item_name(*weapon, DESC_NOCAP_A));
+ return std::string(" with ") + weapon->name(DESC_NOCAP_A);
return ("");
}