diff options
author | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-10-15 10:32:44 +0000 |
---|---|---|
committer | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-10-15 10:32:44 +0000 |
commit | f1e3ca24060130e0c9205de20e367bcf814896d1 (patch) | |
tree | 5a900298361fcf5aa201d39d5b898ab6167072a9 /crawl-ref/source/fight.h | |
parent | 2b0fe052f4617b1b52fd952a35bfbc4f273dac81 (diff) | |
download | crawl-ref-f1e3ca24060130e0c9205de20e367bcf814896d1.tar.gz crawl-ref-f1e3ca24060130e0c9205de20e367bcf814896d1.zip |
Fix problem of friendly monsters not using any energy when there's
nothing around to fight and they're right next to the player.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2467 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/fight.h')
-rw-r--r-- | crawl-ref/source/fight.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/fight.h b/crawl-ref/source/fight.h index bf44785488..03984b03b9 100644 --- a/crawl-ref/source/fight.h +++ b/crawl-ref/source/fight.h @@ -54,7 +54,7 @@ bool you_attack(int monster_attacked, bool unarmed_attacks); /* *********************************************************************** * called from: monstuff * *********************************************************************** */ -void monster_attack(int monster_attacking); +bool monster_attack(int monster_attacking); // last updated: 08jun2000 {dlb} |