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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2006-11-24 08:48:05 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2006-11-24 08:48:05 +0000
commit6fdba2e9e01c86505290097b028f7197dc52d004 (patch)
treed4c14223f7e3cd05f9d19545ede9a9efecb5fca5 /crawl-ref/source/files.cc
parent179a048026b0dfea4fd95a2b71673e6a0694481c (diff)
downloadcrawl-ref-6fdba2e9e01c86505290097b028f7197dc52d004.tar.gz
crawl-ref-6fdba2e9e01c86505290097b028f7197dc52d004.zip
[1601595] Lava smokes, swamp shallow water tends to mist.
Cold spells fired over water trail freezing cloud. Smoke/steam spreads out a bit as it dissipates. I can't seem to make this look as pretty as I imagined it. :-( MAX_CLOUDS is still on 100. We may want to increase this. Monster pale draconians are pegged back to speed 10 (was 12). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@486 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/files.cc')
-rw-r--r--crawl-ref/source/files.cc2
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/files.cc b/crawl-ref/source/files.cc
index 03b145a45b..daea1295d9 100644
--- a/crawl-ref/source/files.cc
+++ b/crawl-ref/source/files.cc
@@ -1118,6 +1118,8 @@ found_stair:
// Save the created/updated level out to disk:
save_level( you.your_level, (you.level_type != LEVEL_DUNGEON),
you.where_are_you );
+
+ setup_environment_effects();
} // end load()
void save_level(int level_saved, bool was_a_labyrinth, char where_were_you)