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author | ennewalker <ennewalker@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-01-03 19:42:10 +0000 |
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committer | ennewalker <ennewalker@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-01-03 19:42:10 +0000 |
commit | 75f050a1f444218779664df85a44b856e4f35c6f (patch) | |
tree | 75337c4e44618efda51a4eb9f1ab1b970fc9072d /crawl-ref/source/files.cc | |
parent | c5e23e5f34cef7260911c2b82ebb5708e5a5f9b2 (diff) | |
download | crawl-ref-75f050a1f444218779664df85a44b856e4f35c6f.tar.gz crawl-ref-75f050a1f444218779664df85a44b856e4f35c6f.zip |
[2483963] Fixing minimap not updating properly when reloading a game.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8177 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/files.cc')
-rw-r--r-- | crawl-ref/source/files.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/files.cc b/crawl-ref/source/files.cc index bf29bea20a..e857b5f177 100644 --- a/crawl-ref/source/files.cc +++ b/crawl-ref/source/files.cc @@ -1120,7 +1120,7 @@ bool load( dungeon_feature_type stair_taken, load_mode_type load_mode, _do_lost_items(old_level_type); #ifdef USE_TILE - if (make_changes) + if (load_mode != LOAD_VISITOR) { tiles.clear_minimap(); tiles.load_dungeon(NULL, crawl_view.vgrdc); @@ -1248,7 +1248,7 @@ bool load( dungeon_feature_type stair_taken, load_mode_type load_mode, } #ifdef USE_TILE - if (make_changes) + if (load_mode != LOAD_VISITOR) TileNewLevel(just_created_level); #endif |