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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-03-08 21:23:15 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-03-08 21:23:15 +0000
commit89cc8c5fc577431da1bf48c79be1726d3ec095ba (patch)
treed7f42f14bb9ae940045551484295f103afc1d60d /crawl-ref/source/files.cc
parent6760ab3170033b2ecceb6ced51e2de7a5d78d6fe (diff)
downloadcrawl-ref-89cc8c5fc577431da1bf48c79be1726d3ec095ba.tar.gz
crawl-ref-89cc8c5fc577431da1bf48c79be1726d3ec095ba.zip
Tiles:
* (Re?)allow mouseclicks in menus (Tiles, only): L-click = scroll down, R-click = Esc * Clear last_clicked_grid if you move your mouse. * When entering a new level, draw the map before handling monster shouts. Enne, please review the changes. Thanks! git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9386 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/files.cc')
-rw-r--r--crawl-ref/source/files.cc2
1 files changed, 0 insertions, 2 deletions
diff --git a/crawl-ref/source/files.cc b/crawl-ref/source/files.cc
index f32aca888f..35f2cbdbd2 100644
--- a/crawl-ref/source/files.cc
+++ b/crawl-ref/source/files.cc
@@ -1278,9 +1278,7 @@ bool load( dungeon_feature_type stair_taken, load_mode_type load_mode,
if (timeval > 0)
{
you.time_taken = timeval;
-#ifndef USE_TILE
viewwindow(true, false);
-#endif
handle_monsters();
}
}