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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-07-01 22:49:33 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-07-01 22:49:33 +0000 |
commit | 9d50c76de535f99c039fbd1250eadb8554cedcbb (patch) | |
tree | 587642b0ffc9642cd1198adc292699062b3b311b /crawl-ref/source/files.cc | |
parent | 633a81c7f6b92c1e85f9efde063a01bf3ac34f27 (diff) | |
download | crawl-ref-9d50c76de535f99c039fbd1250eadb8554cedcbb.tar.gz crawl-ref-9d50c76de535f99c039fbd1250eadb8554cedcbb.zip |
For Tiles, use some of the other wall types in the Abyss as well to make
it more interesting. The rest is mostly clean-up.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6307 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/files.cc')
-rw-r--r-- | crawl-ref/source/files.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/files.cc b/crawl-ref/source/files.cc index 7ca2bb266e..96787e87e9 100644 --- a/crawl-ref/source/files.cc +++ b/crawl-ref/source/files.cc @@ -1198,7 +1198,7 @@ bool load( dungeon_feature_type stair_taken, load_mode_type load_mode, && load_mode == LOAD_ENTER_LEVEL) { place_followers(); - } // end of moving followers + } // Load monsters in transit. if (load_mode == LOAD_ENTER_LEVEL) @@ -1697,7 +1697,7 @@ bool apply_to_all_dungeons(bool (*applicator)()) _restore_level(original); - return success; + return (success); } static bool _get_and_validate_version(FILE *restoreFile, char &major, char &minor, |