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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-04-20 18:01:09 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-04-20 18:01:09 +0000
commitd9dd888a10a3087d3ec5cf82364cfd6495abd3e4 (patch)
tree6acddf0f589891b2925f7653208ba2e29d1478d6 /crawl-ref/source/files.cc
parentbb3b8b8286b84de95546d1121d0c305bbdc85851 (diff)
downloadcrawl-ref-d9dd888a10a3087d3ec5cf82364cfd6495abd3e4.tar.gz
crawl-ref-d9dd888a10a3087d3ec5cf82364cfd6495abd3e4.zip
* Fix database search crashing on pandemonium demons/player ghost.
* Make Xom say e.g. "gate" for the repel stair effect if there's only a gate nearby. * Weapons of vampiricism have no effect on summoned creatures, as is already the case for Vampire bites and the Vampiric Draining spell. * Make berserking monsters immune to fear. (The sanctuary still works.) * General clean-up. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9669 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/files.cc')
-rw-r--r--crawl-ref/source/files.cc17
1 files changed, 8 insertions, 9 deletions
diff --git a/crawl-ref/source/files.cc b/crawl-ref/source/files.cc
index d6f163c63d..18c9571f3b 100644
--- a/crawl-ref/source/files.cc
+++ b/crawl-ref/source/files.cc
@@ -900,19 +900,18 @@ static void _place_player_on_stair(level_area_type old_level_type,
static void _close_level_gates()
{
- for ( int i = 0; i < GXM; ++i )
- for ( int j = 0; j < GYM; ++j )
+ for (rectangle_iterator ri(0); ri; ++ri)
+ {
+ if (you.char_direction == GDT_ASCENDING
+ && you.level_type != LEVEL_PANDEMONIUM)
{
- if (you.char_direction == GDT_ASCENDING
- && you.level_type != LEVEL_PANDEMONIUM)
+ if (grid_sealable_portal(grd(*ri)))
{
- if (grid_sealable_portal(grd[i][j]))
- {
- grd[i][j] = DNGN_STONE_ARCH;
- env.markers.remove_markers_at(coord_def(i,j), MAT_ANY);
- }
+ grd(*ri) = DNGN_STONE_ARCH;
+ env.markers.remove_markers_at(*ri, MAT_ANY);
}
}
+ }
}
static void _clear_env_map()