diff options
author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-07-04 21:18:28 +0000 |
---|---|---|
committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-07-04 21:18:28 +0000 |
commit | adf10d7dd27e29e7cfd6ce3d7d0a16fb29e6ce5c (patch) | |
tree | 3bea1eb6e474e58d0aa2ac78334259048bcae904 /crawl-ref/source/food.cc | |
parent | a51373bd73dcf4a99fa895ad24508ce5af2d426a (diff) | |
download | crawl-ref-adf10d7dd27e29e7cfd6ce3d7d0a16fb29e6ce5c.tar.gz crawl-ref-adf10d7dd27e29e7cfd6ce3d7d0a16fb29e6ce5c.zip |
Fix 2815574: Venom card not waking monsters.
Fix 2815185: Not updating wield display for rotting chunks.
Fix 2812496: Wrong message when attempting to chop with unwieldable
weapons. (Small patch by rafalmaj.)
Fix 2811476: Turn autopickup back on when gaining see invisible
(mutation, ring, artefact, spell).
Fix 2806314: Remove coinflip() for Sandblast range. Wielding rocks now
guarantees range of 2.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10096 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/food.cc')
-rw-r--r-- | crawl-ref/source/food.cc | 17 |
1 files changed, 12 insertions, 5 deletions
diff --git a/crawl-ref/source/food.cc b/crawl-ref/source/food.cc index f756cfbe70..eaa1692654 100644 --- a/crawl-ref/source/food.cc +++ b/crawl-ref/source/food.cc @@ -251,11 +251,13 @@ static bool _find_butchering_implement(int &butcher_tool) if (!potential_candidate) { - mpr("You don't carry any weapon that could be used for butchering."); + mpr("You don't carry any weapon you could use for butchering."); if (Options.tutorial_left) + { mpr("You should pick up the first knife, dagger, sword or axe " "you find so you can use it to butcher corpses.", MSGCH_TUTORIAL); + } return (false); } @@ -295,11 +297,16 @@ static bool _find_butchering_implement(int &butcher_tool) if (is_valid_item(you.inv[item_slot]) && you.inv[item_slot].base_type == OBJ_WEAPONS - && can_cut_meat(you.inv[item_slot]) - && can_wield(&you.inv[item_slot])) + && can_cut_meat(you.inv[item_slot])) { - butcher_tool = item_slot; - return (true); + if (can_wield(&you.inv[item_slot])) + { + butcher_tool = item_slot; + return (true); + } + + mpr("You can't wield this item!"); + return (false); } mpr("That item isn't sharp enough!"); |