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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-18 19:25:57 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-18 19:25:57 +0000
commitbd188fd76ce16ab6ba0c3be8d8e29976f1ee4d3d (patch)
tree9215eba04650824c4d6c6b6e6d67f0176d2278aa /crawl-ref/source/food.cc
parentdabb79145248ca25ad444553c574ed32ff48b176 (diff)
downloadcrawl-ref-bd188fd76ce16ab6ba0c3be8d8e29976f1ee4d3d.tar.gz
crawl-ref-bd188fd76ce16ab6ba0c3be8d8e29976f1ee4d3d.zip
Fix Vampires draining small corpses not destroying said corpses. Very
embarassing, that. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6607 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/food.cc')
-rw-r--r--crawl-ref/source/food.cc11
1 files changed, 4 insertions, 7 deletions
diff --git a/crawl-ref/source/food.cc b/crawl-ref/source/food.cc
index 0ff2d7f727..15418e0032 100644
--- a/crawl-ref/source/food.cc
+++ b/crawl-ref/source/food.cc
@@ -2347,13 +2347,10 @@ static bool _vampire_consume_corpse(const int slot, bool invent)
// Get some nutrition right away, in case we're interrupted.
// (-1 for the starting message.)
vampire_nutrition_per_turn(corpse, -1);
- if (chunk_amount/2 > 0)
- {
- // The draining delay doesn't have a start action, and we only need
- // the continue/finish messages if it takes longer than 1 turn.
- start_delay( DELAY_FEED_VAMPIRE, chunk_amount/2,
- (int) invent, slot );
- }
+ // The draining delay doesn't have a start action, and we only need
+ // the continue/finish messages if it takes longer than 1 turn.
+ start_delay( DELAY_FEED_VAMPIRE, chunk_amount/2,
+ (int) invent, slot );
return (true);
}