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authorStefan O'Rear <stefanor@cox.net>2010-01-02 19:10:27 -0800
committerStefan O'Rear <stefanor@cox.net>2010-01-02 19:12:50 -0800
commit2b9aeac74ca6a5526074df933c71c85daf970474 (patch)
tree5a390b353ad5365fd118f88711a7804f13583ee9 /crawl-ref/source/ghost.cc
parent6ab8afedb152e4f158c702025c03798e74a463a4 (diff)
downloadcrawl-ref-2b9aeac74ca6a5526074df933c71c85daf970474.tar.gz
crawl-ref-2b9aeac74ca6a5526074df933c71c85daf970474.zip
Give ugly things fixed speed (Eronarn)
18:58 < Eronarn> All of these are "weird creature with random described attacks" 18:58 < Eronarn> Chaos spawn get a random brand, abominations get random speed, ugly things get the color thing. This is good differentiation 18:58 < Eronarn> Making ugly things able to have random speed too just blurs them together I agree with this line of reasoning. Also, it prevents using speed differences to separate packs.
Diffstat (limited to 'crawl-ref/source/ghost.cc')
-rw-r--r--crawl-ref/source/ghost.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/ghost.cc b/crawl-ref/source/ghost.cc
index 55ae7ffc26..d98fbe29ac 100644
--- a/crawl-ref/source/ghost.cc
+++ b/crawl-ref/source/ghost.cc
@@ -487,8 +487,8 @@ static mon_attack_flavour _very_ugly_thing_flavour_upgrade(mon_attack_flavour u_
void ghost_demon::init_ugly_thing(bool very_ugly, bool only_mutate,
unsigned char force_colour)
{
- // Midpoint: 10, as in mon-data.h.
- speed = 9 + random2(3);
+ // Attack speed 10 per mon-datah.
+ speed = 11;
// Midpoint: 10, as in mon-data.h.
ev = 9 + random2(3);