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author | Vsevolod Kozlov <zaba@thorium.homeunix.org> | 2009-11-05 22:03:07 +1000 |
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committer | Jude Brown <bookofjude@users.sourceforge.net> | 2009-11-05 22:03:07 +1000 |
commit | 504bcf4bd3bc5297ca3c508193d7590bae6c1836 (patch) | |
tree | f80a50efbea21577b6db8e5dabfd36aa876b090d /crawl-ref/source/ghost.cc | |
parent | fc0e79dabbc83e24ac32461ab67cdd1cef765e91 (diff) | |
download | crawl-ref-504bcf4bd3bc5297ca3c508193d7590bae6c1836.tar.gz crawl-ref-504bcf4bd3bc5297ca3c508193d7590bae6c1836.zip |
Combine player_knows_spell, player_has_spell into player::has_spell.
Signed-off-by: Jude Brown <bookofjude@users.sourceforge.net>
Diffstat (limited to 'crawl-ref/source/ghost.cc')
-rw-r--r-- | crawl-ref/source/ghost.cc | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/crawl-ref/source/ghost.cc b/crawl-ref/source/ghost.cc index e52eb599ad..a3dad82575 100644 --- a/crawl-ref/source/ghost.cc +++ b/crawl-ref/source/ghost.cc @@ -683,7 +683,7 @@ static spell_type search_first_list(int ignore_spell) if (search_order_conj[i] == ignore_spell) continue; - if (player_has_spell(search_order_conj[i])) + if (you.has_spell(search_order_conj[i])) return (search_order_conj[i]); } @@ -701,7 +701,7 @@ static spell_type search_second_list(int ignore_spell) if (search_order_third[i] == ignore_spell) continue; - if (player_has_spell(search_order_third[i])) + if (you.has_spell(search_order_third[i])) return (search_order_third[i]); } @@ -719,7 +719,7 @@ static spell_type search_third_list(int ignore_spell) if (search_order_misc[i] == ignore_spell) continue; - if (player_has_spell(search_order_misc[i])) + if (you.has_spell(search_order_misc[i])) return (search_order_misc[i]); } @@ -746,17 +746,17 @@ void ghost_demon::add_spells() if (spells[4] == SPELL_NO_SPELL) spells[4] = search_first_list(spells[3]); - if (player_has_spell(SPELL_DIG)) + if (you.has_spell(SPELL_DIG)) spells[4] = SPELL_DIG; // Look for Blink or Teleport Self for the emergency slot. - if (player_has_spell(SPELL_CONTROLLED_BLINK) - || player_has_spell(SPELL_BLINK)) + if (you.has_spell(SPELL_CONTROLLED_BLINK) + || you.has_spell(SPELL_BLINK)) { spells[5] = SPELL_CONTROLLED_BLINK; } - if (player_has_spell(SPELL_TELEPORT_SELF)) + if (you.has_spell(SPELL_TELEPORT_SELF)) spells[5] = SPELL_TELEPORT_SELF; for (int i = 0; i < NUM_MONSTER_SPELL_SLOTS; ++i) |