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author | David Lawrence Ramsey <dolorous@users.sourceforge.net> | 2009-10-31 08:56:30 -0500 |
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committer | David Lawrence Ramsey <dolorous@users.sourceforge.net> | 2009-10-31 09:00:43 -0500 |
commit | ebd817b97aee46e383185f99d022fb9c559033d9 (patch) | |
tree | 68957d69448760dc6b55a5b9286f3b6283ce6bbe /crawl-ref/source/ghost.h | |
parent | a6fe99646bdf76151337e2217a26f6b9839510fc (diff) | |
download | crawl-ref-ebd817b97aee46e383185f99d022fb9c559033d9.tar.gz crawl-ref-ebd817b97aee46e383185f99d022fb9c559033d9.zip |
Implement [2889948]: In the console version, make (very) ugly thing
corpses randomly cycle through all their available colors instead of
always being (light)red.
Diffstat (limited to 'crawl-ref/source/ghost.h')
-rw-r--r-- | crawl-ref/source/ghost.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/ghost.h b/crawl-ref/source/ghost.h index 29bb6d6c97..a2ca84a600 100644 --- a/crawl-ref/source/ghost.h +++ b/crawl-ref/source/ghost.h @@ -64,7 +64,6 @@ private: mon_attack_flavour u_att_flav); }; -unsigned char ugly_thing_random_colour(); bool debug_check_ghosts(); extern std::vector<ghost_demon> ghosts; |