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authorDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-11-09 12:41:07 -0600
committerDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-11-09 12:41:07 -0600
commit7d7193d1f2df18b6b5a0e0558cd5456d878df04a (patch)
tree547d2f4eee85812536de95641df5d4c4dc67f0b4 /crawl-ref/source/goditem.cc
parentd04ebcaf6c3b9a75db6e3bdad0ff6e02e9b6f031 (diff)
downloadcrawl-ref-7d7193d1f2df18b6b5a0e0558cd5456d878df04a.tar.gz
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Adjust hell knights again.
They only get hellfire resistance now (with the fire resistance that implies), and their spellbooks have been tweaked so that both contain evil spells: the first has Throw Flame added as a complement to the second's Bolt of Fire, and the second has Pain added as a complement to the first's Pain. Accordingly, the check for natural monsters' resisting hellfire has been removed from monsters::is_evil().
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