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author | David Lawrence Ramsey <dolorous@users.sourceforge.net> | 2009-11-09 12:41:07 -0600 |
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committer | David Lawrence Ramsey <dolorous@users.sourceforge.net> | 2009-11-09 12:41:07 -0600 |
commit | 7d7193d1f2df18b6b5a0e0558cd5456d878df04a (patch) | |
tree | 547d2f4eee85812536de95641df5d4c4dc67f0b4 /crawl-ref/source/goditem.cc | |
parent | d04ebcaf6c3b9a75db6e3bdad0ff6e02e9b6f031 (diff) | |
download | crawl-ref-7d7193d1f2df18b6b5a0e0558cd5456d878df04a.tar.gz crawl-ref-7d7193d1f2df18b6b5a0e0558cd5456d878df04a.zip |
Adjust hell knights again.
They only get hellfire resistance now (with the fire resistance that
implies), and their spellbooks have been tweaked so that both contain
evil spells: the first has Throw Flame added as a complement to the
second's Bolt of Fire, and the second has Pain added as a complement to
the first's Pain.
Accordingly, the check for natural monsters' resisting hellfire has been
removed from monsters::is_evil().
Diffstat (limited to 'crawl-ref/source/goditem.cc')
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