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author | David Lawrence Ramsey <dolorous@users.sourceforge.net> | 2009-11-08 17:15:06 -0600 |
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committer | David Lawrence Ramsey <dolorous@users.sourceforge.net> | 2009-11-08 17:18:07 -0600 |
commit | 247a84445df5577ff75367c7b2764c9322125e2c (patch) | |
tree | bb9d190cb80bc8253e33e42e32100efcadf0bcb9 /crawl-ref/source/godwrath.cc | |
parent | a4be9baa7af0116b50c038d8efa00f216b1b41f9 (diff) | |
download | crawl-ref-247a84445df5577ff75367c7b2764c9322125e2c.tar.gz crawl-ref-247a84445df5577ff75367c7b2764c9322125e2c.zip |
Use fewer local variables when creating groups of hostile monsters.
Diffstat (limited to 'crawl-ref/source/godwrath.cc')
-rw-r--r-- | crawl-ref/source/godwrath.cc | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/crawl-ref/source/godwrath.cc b/crawl-ref/source/godwrath.cc index 60657bd513..d19c6b7158 100644 --- a/crawl-ref/source/godwrath.cc +++ b/crawl-ref/source/godwrath.cc @@ -98,7 +98,7 @@ static bool _tso_retribution() bool success = false; int how_many = 1 + random2(you.experience_level / 5) + random2(3); - for (int i = 0; i < how_many; ++i) + for (; how_many > 0; --how_many) { if (summon_holy_warrior(100, god, 0, true, true, true)) success = true; @@ -185,10 +185,10 @@ static bool _zin_retribution() MONS_EYE_OF_DEVASTATION, MONS_GREAT_ORB_OF_EYES }; - const int how_many = 1 + (you.experience_level / 10) + random2(3); + int how_many = 1 + (you.experience_level / 10) + random2(3); bool success = false; - for (int i = 0; i < how_many; ++i) + for (; how_many > 0; --how_many) { const monster_type mon = RANDOM_ELEMENT(eyes); @@ -406,7 +406,7 @@ static bool _makhleb_retribution() int how_many = 1 + (you.experience_level / 7); int count = 0; - for (int i = 0; i < how_many; ++i) + for (; how_many > 0; --how_many) { if (create_monster( mgen_data::hostile_at( @@ -436,7 +436,7 @@ static bool _kikubaaqudgha_retribution() bool success = false; int how_many = 1 + (you.experience_level / 5) + random2(3); - for (int i = 0; i < how_many; ++i) + for (; how_many > 0; --how_many) { if (create_monster( mgen_data::hostile_at(MONS_REAPER, @@ -854,7 +854,7 @@ static bool _lugonu_retribution() bool success = false; int how_many = 1 + (you.experience_level / 7); - for (int loopy = 0; loopy < how_many; ++loopy) + for (; how_many > 0; --how_many) { if (create_monster( mgen_data::hostile_at( @@ -977,10 +977,10 @@ static bool _jiyva_retribution() MONS_DEATH_OOZE, MONS_SLIME_CREATURE }; - const int how_many = 1 + (you.experience_level / 10) + random2(3); - + int how_many = 1 + (you.experience_level / 10) + random2(3); bool success = false; - for (int i = 0; i < how_many; ++i) + + for (; how_many > 0; --how_many) { const monster_type slime = RANDOM_ELEMENT(slimes); |