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author | Alex MacDonald <alex@alexjmacdonald.com> | 2009-11-15 03:13:28 -0500 |
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committer | David Ploog <dploog@users.sourceforge.net> | 2009-11-16 05:30:04 +0100 |
commit | 9282c221f93706907095680b1156ab8861640eba (patch) | |
tree | be60390f697b420cbb09394583da140200cf6583 /crawl-ref/source/godwrath.cc | |
parent | e3afab40e6c4b0c52f21c74a2fa2b249be8ebc6c (diff) | |
download | crawl-ref-9282c221f93706907095680b1156ab8861640eba.tar.gz crawl-ref-9282c221f93706907095680b1156ab8861640eba.zip |
Kikubaaqdgha finetuning.
Kiku corpse invocation now costs less piety and hunger.
Kiku accepts all forms of killing, now including demons.
Kiku wrath buffed severely; player can expect miasma, titan zombies,
and necromantic miscasts. Casting necromantic spells will also
incur miscast effects (but not cause the spell to fail).
Kiku '?/G' flavor text updated.
Signed-off-by: David Ploog <dploog@users.sourceforge.net>
Diffstat (limited to 'crawl-ref/source/godwrath.cc')
-rw-r--r-- | crawl-ref/source/godwrath.cc | 56 |
1 files changed, 34 insertions, 22 deletions
diff --git a/crawl-ref/source/godwrath.cc b/crawl-ref/source/godwrath.cc index c8b3e6bcae..ab8c93fab1 100644 --- a/crawl-ref/source/godwrath.cc +++ b/crawl-ref/source/godwrath.cc @@ -439,36 +439,48 @@ static bool _kikubaaqudgha_retribution() // death/necromancy theme const god_type god = GOD_KIKUBAAQUDGHA; - if (random2(you.experience_level) > 7 && !one_chance_in(5)) + god_speaks(god, + coinflip() ? "You hear Kikubaaqudgha cackling." + : "Kikubaaqudgha's malice focuses upon you."); + + if (random2(you.experience_level) > 4) { - bool success = false; - int how_many = 1 + (you.experience_level / 5) + random2(3); + // Either zombies, or corpse rot + skeletons + receive_corpses(you.experience_level * 4, you.pos()); - for (; how_many > 0; --how_many) + if (coinflip()) + corpse_rot(); + } + + if (coinflip()) + { + // necromancy miscast, 20% chance of additional miscast + do { - if (create_monster( - mgen_data::hostile_at(MONS_REAPER, - "the malice of Kikubaaqudgha", - true, 0, 0, you.pos(), 0, god)) != -1) + MiscastEffect(&you, -god, SPTYP_NECROMANCY, + 5 + you.experience_level, + random2avg(88, 3), "the malice of Kikubaaqudgha"); + } while (one_chance_in(5)); + + } else if (one_chance_in(10)) { + // torment, or 3 necromancy miscasts + if (!player_res_torment(false)) + torment(TORMENT_KIKUBAAQUDGHA, you.pos()); + else + { + for (int i = 0; i < 3; i++) { - success = true; + MiscastEffect(&you, -god, SPTYP_NECROMANCY, + 5 + you.experience_level, + random2avg(88, 3), "the malice of Kikubaaqudgha"); } } - - if (success) - simple_god_message(" unleashes Death upon you!", god); - else - god_speaks(god, "Death has been delayed... for now."); - } - else - { - god_speaks(god, - coinflip() ? "You hear Kikubaaqudgha cackling." - : "Kikubaaqudgha's malice focuses upon you."); - MiscastEffect(&you, -god, SPTYP_NECROMANCY, 5 + you.experience_level, - random2avg(88, 3), "the malice of Kikubaaqudgha"); } + // Every act of retribution causes corpses in view to rise against you. + animate_dead(&you, 1 + random2(3), BEH_HOSTILE, MHITYOU, 0, + "the malice of Kikubaaqudgha"); + return (true); } |