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authorharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2007-04-24 22:38:41 +0000
committerharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2007-04-24 22:38:41 +0000
commit9304ae6cc3684377e50e6fcbc3d13e80fa092b6a (patch)
treeb0b15e708dbca7e6455bf0e6e3726b75037f937b /crawl-ref/source/hiscores.cc
parent56b6c4f46ec7516396c1473e9d5bfef7ea79765f (diff)
downloadcrawl-ref-9304ae6cc3684377e50e6fcbc3d13e80fa092b6a.tar.gz
crawl-ref-9304ae6cc3684377e50e6fcbc3d13e80fa092b6a.zip
Cleaned up shop-handling code considerably.
Instead of shops passing around global id_arr arrays, shops use the newly added third argument to item_def::name() which indicates whether to override item ID status. This means that the shop ID SIGHUP protection is now unnecessary; it's been removed. Hopefully I caught all the places where the stash tracker tries to get item names and fixed them, but I might have missed something. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1359 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/hiscores.cc')
-rw-r--r--crawl-ref/source/hiscores.cc9
1 files changed, 1 insertions, 8 deletions
diff --git a/crawl-ref/source/hiscores.cc b/crawl-ref/source/hiscores.cc
index 09d66dc8fe..47b1f9d68b 100644
--- a/crawl-ref/source/hiscores.cc
+++ b/crawl-ref/source/hiscores.cc
@@ -1063,13 +1063,6 @@ void scorefile_entry::init()
//if (death_type == KILLED_BY_WINNING) points += points / 2;
//if (death_type == KILLED_BY_LEAVING) points += points / 10;
// these now handled by giving player the value of their inventory
- char temp_id[4][50];
-
- for (int d = 0; d < 4; d++)
- {
- for (int e = 0; e < 50; e++)
- temp_id[d][e] = 1;
- }
FixedVector< int, NUM_RUNE_TYPES > rune_array;
@@ -1088,7 +1081,7 @@ void scorefile_entry::init()
if (is_valid_item( you.inv[d] ))
{
if (calc_item_values)
- points += item_value( you.inv[d], temp_id, true );
+ points += item_value( you.inv[d], true );
if (you.inv[d].base_type == OBJ_MISCELLANY
&& you.inv[d].sub_type == MISC_RUNE_OF_ZOT)