diff options
author | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-12-02 06:39:09 +0000 |
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committer | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-12-02 06:39:09 +0000 |
commit | 00eb4216eab04d938358d9a382c4afacc4ff5a5f (patch) | |
tree | efad04e2ec0ac072dd4c77c6e3af9ed19febcd6b /crawl-ref/source/initfile.cc | |
parent | fa6393b63b270a07e02ce4c8333b23013b5ded75 (diff) | |
download | crawl-ref-00eb4216eab04d938358d9a382c4afacc4ff5a5f.tar.gz crawl-ref-00eb4216eab04d938358d9a382c4afacc4ff5a5f.zip |
Changed interrupted butchering behaviour as per Johanna's
suggestions/observations:
1) Get rid of option swap_when_safe and its behaviour.
2) If auto-swap butchery is interrupted by teleportation or chagning levels
(banishment) then auto-swap back if there's no monsters nearby.
2b) Do the same if butchery is interrupted and then later a large position
change happens.
3) If auto-swap butchery is interrupted by something like poison damage,
if the butchery is resumed and finished then swap back.
4) If auto-swap butchery is interrupted by a monster, then if the
new option prompt_for_swap is set the game will ask if you wish to
swap back from your butchering tool.
4b) Do the same if butchery is interrupted and then later a large
position change lands you near some hostile monsters.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7717 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/initfile.cc')
-rw-r--r-- | crawl-ref/source/initfile.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/initfile.cc b/crawl-ref/source/initfile.cc index d256558f1d..5763bdc482 100644 --- a/crawl-ref/source/initfile.cc +++ b/crawl-ref/source/initfile.cc @@ -682,7 +682,7 @@ void game_options::reset_options() easy_butcher = true; always_confirm_butcher = false; chunks_autopickup = true; - swap_when_safe = true; + prompt_for_swap = true; list_rotten = true; easy_confirm = CONFIRM_SAFE_EASY; easy_quit_item_prompts = true; @@ -2054,7 +2054,7 @@ void game_options::read_option_line(const std::string &str, bool runscript) else BOOL_OPTION(easy_butcher); else BOOL_OPTION(always_confirm_butcher); else BOOL_OPTION(chunks_autopickup); - else BOOL_OPTION(swap_when_safe); + else BOOL_OPTION(prompt_for_swap); else BOOL_OPTION(list_rotten); else if (key == "lua_file" && runscript) { |