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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-04 23:38:05 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-04 23:38:05 +0000
commit380661f014abdc14c12dc5a9bf10a73be822821c (patch)
tree185540123dbbf5993db75e947b1153b7084cb8b7 /crawl-ref/source/initfile.cc
parent24c7f48b5401889a28462a809303545a7f4933df (diff)
downloadcrawl-ref-380661f014abdc14c12dc5a9bf10a73be822821c.tar.gz
crawl-ref-380661f014abdc14c12dc5a9bf10a73be822821c.zip
Added trapdoor spider (not yet randomly generated). If a trapdoor
spider can't see any enemies and is on a floor square it will "submurge" into the floor and only come out if an enemy moves right next to it or if something attacks it from a distance. Most of this is done with the new monster behavour BEH_LURK. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5477 c06c8d41-db1a-0410-9941-cceddc491573
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