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author | Robert Vollmert <rvollmert@gmx.net> | 2009-11-13 15:28:11 +0100 |
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committer | Robert Vollmert <rvollmert@gmx.net> | 2009-11-13 15:47:43 +0100 |
commit | 934725f25eae11ced143d86d271ef43d7da83470 (patch) | |
tree | 63d48987763385c832eadd89cc80a7bad2f69100 /crawl-ref/source/initfile.cc | |
parent | 715680dd8c38e6829166d955a5fd2ff3a495346c (diff) | |
download | crawl-ref-934725f25eae11ced143d86d271ef43d7da83470.tar.gz crawl-ref-934725f25eae11ced143d86d271ef43d7da83470.zip |
Remove arena AI forcing option.
It's not strictly necessary anymore to have sensible fights with
recent AI changes, and could easily be restored if required.
Better to improve non-arena AI, however.
Diffstat (limited to 'crawl-ref/source/initfile.cc')
-rw-r--r-- | crawl-ref/source/initfile.cc | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/crawl-ref/source/initfile.cc b/crawl-ref/source/initfile.cc index 41cc6dcca0..0c423a8ab4 100644 --- a/crawl-ref/source/initfile.cc +++ b/crawl-ref/source/initfile.cc @@ -701,10 +701,6 @@ void game_options::reset_options() arena_dump_msgs_all = false; arena_list_eq = false; - // If true, monsters are forced to target each other in arena - // mode, even when outside LOS of each other. - arena_force_ai = true; - // Sort only pickup menus by default. sort_menus.clear(); set_menu_sort("pickup: true"); |