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author | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-01-30 15:59:37 +0000 |
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committer | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-01-30 15:59:37 +0000 |
commit | 9434334816f9a2404a18876899d74df04daab77f (patch) | |
tree | 02fe8f1eb47e421b3be3003238a584a7533dc552 /crawl-ref/source/initfile.cc | |
parent | 9033470b12d90d2f12d255720e76389166f7f566 (diff) | |
download | crawl-ref-9434334816f9a2404a18876899d74df04daab77f.tar.gz crawl-ref-9434334816f9a2404a18876899d74df04daab77f.zip |
Show status captions in brown by default with an option to change it. We probably want to move the status area code to Lua eventually.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3378 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/initfile.cc')
-rw-r--r-- | crawl-ref/source/initfile.cc | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/crawl-ref/source/initfile.cc b/crawl-ref/source/initfile.cc index c4530e341a..d270bb5dab 100644 --- a/crawl-ref/source/initfile.cc +++ b/crawl-ref/source/initfile.cc @@ -693,6 +693,7 @@ void game_options::reset_options() // [ds] Default to jazzy colours. detected_item_colour = GREEN; detected_monster_colour= LIGHTRED; + status_caption_colour = BROWN; #ifdef USE_TILE classic_item_colours = true; @@ -1915,6 +1916,15 @@ void game_options::read_option_line(const std::string &str, bool runscript) // here as well. heap_brand = curses_attribute(field); } + else if (key == "status_caption_colour") + { + const int col = str_to_colour( field ); + if (col != -1) + status_caption_colour = col; + else + crawl_state.add_startup_error( + make_stringf("Bad status_caption_colour -- %s\n", field.c_str())); + } else if (key == "weapon") { // choose this weapon for classes that get choice |